
Positive examples include Factories (which offer production to cities within a 6 tile radius unless they're within range of another building of the same type) and a negative example is nuclear weapons, which cause devastation over a wide radius.īeelining - Obtaining a technology or civic quickly by only researching it and its prerequisites. Terminology used in this guide and not in-game is explained here.ĪoE (Area of Effect) - Bonuses or penalties that affect multiple tiles in a set radius. To modify these values for other game speeds: Note that all costs (production, science, culture, gold, etc.) mentioned within the guide assume a game played on the normal speed settings.

There's so many around with different playstyles, key victory routes, levels of complexity and key eras that knowing which civ is good for what is tricky. These content packs include exclusive civs, city-states, districts, buildings, wonders, natural wonders, resources, and a disaster, but not core game mechanics - all you need is the base game and the Gathering Storm expansion for those.Ĭhoosing which civ to play as can be a daunting task.

It also assumes you have all other Civ 6 content, listed below, though it is not necessary to have these to utilise the key strategies of each civ. Following this guide requires the Gathering Storm expansion.
